Flight Simulator Boeing 737 – Exploring the Comfort and Efficiency of Medium Aircraft for Regional Flights

Flight Simulator Boeing 737 – Exploring the Comfort and Efficiency of Medium Aircraft for Regional Flights:

MSFS Boeing 737

Does anybody know if there will be a 737 coming to Microsoft Flight Simulator anytime soon? If this is your question as well, then this article will be definitely useful for you!

The Boeing 737 is medium aircraft that can carry up to 217 passenger.It has been produced in 1967 and has been over going development and design changes since its first production and safety records improved. American company made the Boeing 737 in recent years, and now they can fly long-distance because of updated engines. Previously American company used Boeing 747-400 for long-distance travel due to their large size and four engines.

Microsoft Flight Simulator:

Microsoft Flight Simulator was released in 1982 by Microsoft as a demo for the Microsoft Computer Xenon. The name was derived from “Flight Simulator” by Flying Simulator Service, released in 1981 for Apple II, Acorn Electron and Commodore PET in PAL regions and on Timex Sinclair and TRS-80 systems in the U.S.

The name Microsoft was chosen because it was shorter and a lot less complicated than the original names “Xenon” and “Simulation”. Microsoft did not develop Flight Simulator but licensed the title to a group of enthusiasts led by Jack D. Moore. This group developed the game with the help of Lucasfilm. Microsoft sued them over the trademark name but later settled, recognizing that the original developers had the trademark.

Boeing 737:

Boeing 737

Right off the bat, the developers seem to have chosen an opportune moment to finally add the Boeing 737 to the Microsoft Flight Simulator X, noting that the airliner can be used for a number of types of flights, including executive jet, private jet, international carrier, VIP jet and even short-haul flight, depending on the simulation mode selected.

PMDG said that the base game is a proven aircraft, proven technology, and it will be the first time that the airplane gets new content. The target audience for this plane is small- to medium-size aviation companies.

In addition to the new Boeing 737, PMDG also released a series of screenshots showcasing the development progress for other aircraft in the upcoming downloadable content packs.

Meanwhile, Flight Sim Labs announced their first Windows 10 Flight Simulator add-on: VF-10 (Vertical Flight Simulator) at a price of $20. This new edition will include three aircraft: the F-15E Strike Eagle, the S-2 Tracker, and the Sikorsky CH-53G Stallion.

The first flight simulation add-on for Microsoft Flight Simulator X was in 2016, and PMDG promised that the company would support the new version of the simulator, which is to be released sometime in spring of this year.

On the way for MSFS:

No explanation on what’s next for MSFS yet, other than the fact that it “will come out again next year and will add some of the greatest planes that we can imagine,” PMDG head of the product engineering and simulation team Chris Lammers told CVG. Other airlines were highlighted as well, and more details on this will likely arrive when we get closer to the December 11 date.

The airshow in Japan will be even busier as PMDG also just announced a new long-term license partner: Aussie firm SimWorks. This means the long-awaited Airbus A380 for MSFS is coming, even though the game itself has been delayed several times over the last few years.

Third-party developers:

Some other developers, however, unveiled plans for new aircraft and ground simulations. In the picture below, you can see a mockup of the Supermarine Spitfire P39A “Pantechnik” jet trainer in flight. It will be released by Fokker and published by Aces’n’Dogs.

Aces’n’Dogs are promising great looking graphics, realistic handling and realistic gameplay. Fokker also made a slew of information available about their upcoming football sim, featuring live gameplay events.

But before we even take a look at new 3D aircraft models, take a look at the Apple preview of the Oculus Rift virtual reality headset.

Speaking of time; we have not yet completed a test build. Although we are still confident that the package will be ready before the end of October. HOWEVER, given that Sim Update 6 will bring some changes to the flight model (and to other important areas) we will not release it before proper testing.”

How to buy the game:

Boeing 73 X

Microsoft also sells a version of the game online on its website. To purchase the software, visit the Microsoft Flight Simulator website.

Online: You can also get the software online from several sites.

PlayStation: You can purchase a downloadable copy of the software on any Sony’s PlayStation Store.

Mac: You can purchase the software for the Mac from several online sites and app stores all around the world. 

Other: You can download the software and try it free through many popular websites like Microsoft Virtual Academy and via a downloadable link.


While it’s nice that Microsoft is still continuing to support Flight Simulator despite the aforementioned issues, a good few platforms are still missing from the collection. It will likely be quite some time before Microsoft adds more support for Windows 10 as the company said there’s a technical obstacle to adding support for those versions.

Flight Simulator is a flagship product for Microsoft, and it’s no surprise the company likes to keep it updated as much as it can. We’re looking forward to hearing about the next milestone for the service.

Thank you for reading this article; if you are one of those MFS lovers, do not hesitate to leave your opinions about this game in the comments below and let me know what feature or aircraft makes you happy if it’s been added to the game. Who knows, maybe one of the Microsoft Flight Simulator developers read your comment, and it’ll come true in the next update! 

2 thoughts on “Flight Simulator Boeing 737 – Exploring the Comfort and Efficiency of Medium Aircraft for Regional Flights

  1. Hi. The sophistication of these simulators never ceases to amaze me. I count myself quite lucky in this regard as my first experience of flight simulators was in San Francisco in the early 1990s. I had a go on what was I think an F16 simulator.. It was a whole experience. If I remember correctly there were two rows of cockpit pods on hydraulic bases. There were two teams. You sat inside a pod surrounded by screens. The simulation was to launch from an aircraft carrier and fly over a country in East Asia, avoid anti-aircraft fire and shoot down the other team members. What added to the realism was that the pods would bounce around on the hydraulic supports simulating what it would really, or nearly be like to be in the cockpit of an F16. It was a lot of fun. Back then this kind of technology was only possible on superfast Silicon Graphics computers. Now of course you can run these things on a regular high-end PC. Great technology! Best regards Andy

    1. Thanks for the great feedback. Yes technology develops over the years. Some games were only available on certain computers but now is widely available.

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